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A Study of the Representation of Ethnic and Cultural Minorities in Video Games
Diverse Gaming Insights
General Infomation
What Are We Exploring?
According to Statistica, over 3 billion people play video games. Included in that number, some of the biggest gaming markets according to player numbers are China, the United States, Brazil, and Japan. Despite this diverse consumer base, however, representation of ethnic and cultural minorities is still lacking in the video game industry. Going forward, this page will look at different kinds of representation, their pros and cons, how to improve representation, how it all connects to Catholicism, and much more.
Links
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